To start things off let's talk about Tamiyo, the moon sage. We have a 3uu planeswalker that is very control oriented. +1: Tap target permanent. It doesn't untap during its controller’s next untap step.
-2: Draw a card for each tapped creature target player controls.
-8: You get an emblem with “You have no maximum hand size” and “Whenever a card is put into your graveyard from anywhere, you may return it to your hand.”
Tamiyo passes the first test of determining if a planeswalker is good, can he/she protect themselves? Tamiyo starts off with 4 counters and by doing the +1 as your first ability she will be at 5 counters and be able to tap down creatures which could harm her. the -2 ability gives you great card advantage and will make your opponent reluctant to attack you. If you can level tamiyo up enough and -8 then you have pretty much won the game. By being able to constantly recycle your counter and kill spells as well as fallen creatures and planeswalkers you will be very difficult to defeat in any circumstance due to your arsenal of spells. Tamiyo's home is control decks, U/B will be most effective when Tamiyo is played in it.
Now lets shift over to red. Vexing devil... this card is insane! and marks the return of a strong mono red in the standard meta-game. If you compare vexing devil to lava spike you will see what I'm talking about. You get a 4/3 creature turn one with a built in lava spike that does 4. The best combo I can think of with this card in standard would be in a R/W deck when this card is played on turn 2. You play vexing demon, your opponent takes the 4 and in response you cast cloudshift to exile and return Vexing demon to the field forcing them to take another 4 or just let it be a creature. overall this card will see play in every format in RDW decks. It is extremely powerful and is one of the better cards in this set. Continuing with red let's talk about the new planeswalker that got announced today. Tibalt, the fiend-blooded. First off this is the first 2 mana planeswalker ever. That is a extremely low cost for a planeswalker making this guy pretty cool.
+1: Draw a card, then discard a card at random.
-4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player’s hand to that player.
-6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
Vexing devil unleashing 8 points of direct damage that early on in the game? Intense.
ReplyDeleteYou can't cloudshift in the middle of an ability resolving. If they take 4 from vexing devil, the devil will be sacrificed and in the GY before you get priority again.
ReplyDeleteI'm not very big on cards but your posts make it sound very interesting.
ReplyDeleteKeep it coming.
Love spoilers, bad cards.
ReplyDelete